To Cath or not to Cath: A Game About Heart Attacks and Clinical Decisions
This game is a medical simulator written in Twine. It is intended as a proof of concept that games might be used to teach medical students and other clinical trainees how to make correct clinical decisions (in this case, identifying which patients who come to the ER with chest pain are having a heart attack), to demonstrate how personal bias can affect medical care, and to give players who do not work in healthcare some insight into how medical decisions are made.
A single playthrough should take you no more than ten or twenty minutes.
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